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in content posted in [Final Fantasy General] and posted by Vic Boss.
Found 40 results
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Apparently the Ultimania Guide for FF7 partially confirms one of the things I was wondering
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Hard Mode last boss was a bitch (partly my own fault for expending too much MP on one character in the previous fight, but there was also one instance where it glitched and nothing would target on the final form ). Got the Platty, now it's out of the way for the end of the month when Xenoblade Remaster comes out
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Awriiiight, the Chapter 17 and 18 Hard Mode attempts and/or the Platinum tomorrow. Four bosses on one set of MP might be a little tough
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Elemental>Lightning in an Armour slot. The first four rounds aren't too bad but the last round can be rough as fuck without it.
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Oh man, beat the VR/Simulator ASAP, the accessory you earn is OP as fuck
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Final VR Mission down. Not as hard as I thought it'd be, just lengthy (also because I forgot to equip the final summon and didn't include Lightning on two of my three characters )
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Last VR Mission down. Gonna attempt the last Simulator Mission tomorrow before continuing into Chapter 13 Hard Mode
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Hell House didn't end up being too bad with Elemental>Fire on Armour. I didn't realize you could shoot it out of the sky by using its barrier weakness (I thiiink it damages the little enemies it summons too? Me and one of the Cutters got ran over and it lost half its HP and I don't remember casting a lightning spell on it)
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Coming up on Chapter 9. If I'm not mistaken, from the looks of Manuscript list, you have to beat it on Hard Mode twice
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I've been playing exclusively in Jappo, can't do the English voice acting
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Upon replay, Chapter 1 might be one of the GOAT video game intro sequences
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Aight, done everything except the final VR and Simulator fights, I'ma do those last and start Hard Mode. Gonna do it as a no-skip playthrough to re-watch the story and maybe slow down a little to take in background character conversations. If I can't end up beating it than no biggie/saves me some frustration with the final two fights I'm saving for last
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A pretty good spoilercast, holy shit @ some of this x_x :| :| :| :| :| :| :| :| :| :| I don't like the sound of that
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FInished off a bunch of post-game stuff today
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Oye, I'm not competitive about it or anything, I just like seeing what people have done and/or are doing atm
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Sent. I trophy-stalk and see what people on my friends list have done when I start new games
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@Psycho666Soldier What's your PSN?
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I think this is my 5th or 6th time playing through Chapter 9 :|
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End game stuff 8.7/10, 1 full point off for the Boss Battle Stagger thing and .3 for some of the filler/remake changes not working as well, especially near the endgame. 10/10 graphics and music tho Now for endgame materia training and then Hard Mode
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Does that mirroring also include loving the SHIT out of the motorcycle minigame, hoping there's more of it shoehorned into the future released and/or and even wanting a standalone release based on it?
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I think OG Shinra HQ has a firm leg up on the new one.
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Despite sounding like a bitch, I am actually enjoying my time with the game I think they got the big stuff mostly right and there's a lot of small things that create aggravations that with a slight tweak or two would be done right. And there's just kind of no escaping that they took a 5-6 hour segment of the original game and jammed it full of extension filler and anime filler to bump it up to 30-40ish (I really liked some of it), so on the one hand it really fleshes out that part of the game and the characters involved and on the other, the main story is metered out as a reward for navigating all that padding.
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I'd be down for a Chapter 14 style game.
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Fucking graphicssssss man, just hit the I feel like they'll keep the linearity going more than they won't.
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There is a Classic Mode that actually does let you play that way I think. Also I'm playing on Normal Mode so those little battle system aggravations are probably more pronounced than on Classic and Easy mode